package net.minecraft.item;

import net.minecraft.block.BlockLeaves;

public class ItemLeaves extends ItemBlock {
	private final BlockLeaves leaves;

	public ItemLeaves(BlockLeaves block) {
		super(block);
		this.leaves = block;
		this.setMaxDamage(0);
		this.setHasSubtypes(true);
	}

	/**
	 * Converts the given ItemStack damage value into a metadata value to be placed
	 * in the world when this Item is placed as a Block (mostly used with
	 * ItemBlocks).
	 */
	public int getMetadata(int damage) {
		return damage | 4;
	}

	public int getColorFromItemStack(ItemStack stack, int renderPass) {
		return this.leaves.getRenderColor(this.leaves.getStateFromMeta(stack.getMetadata()));
	}

	/**
	 * Returns the unlocalized name of this item. This version accepts an ItemStack
	 * so different stacks can have different names based on their damage or NBT.
	 */
	public String getUnlocalizedName(ItemStack stack) {
		return super.getUnlocalizedName() + "." + this.leaves.getWoodType(stack.getMetadata()).getUnlocalizedName();
	}
}
